Nate Crowley, 100 Best Video Games (That Never Existed). Solaris Books, 2017. Pp. 260. ISBN 978-1-78108-614-8. $17.99/£12.99.
Reviewed by Valeria VitaleLiterature is full of entertaining anecdotes on how books were born: unforgettable personal experiences, reminiscences of a dream, an unusual meeting, surreal coincidences, a strike of inspiration… you name it. This book was born on the internet and, more precisely, on Twitter. Emerging SF writer and game geek Nate Crowley promised a video game concept for each “like” received. The idea was so successful that the thread rapidly got out of hand. Luckily, someone thought that there were enough good seeds there to craft an entire book out of them. The author took things further and didn’t stop at the simple description of the made-up video games, but teamed up with real game designers to sketch very convincing features and even graphics, making this amusing fakery completely believable.











